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DSC Engine
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▼ include | |
▼ DSCEngine | |
▼ debug | |
assert.hpp | |
error.hpp | |
log.hpp | Send debug messages to the emulator |
▼ events | |
event.hpp | |
▼ filesystem | |
fat.hpp | |
nitrofs.hpp | |
▼ resources | |
asset_data.hpp | |
readonly_data.hpp | |
▼ scenes | |
▼ templates | |
visual_novel_scene.hpp | Template for visual novel scenes |
generic_scene_256.hpp | |
scene.hpp | Scene logic and transitions |
▼ sprites | |
hitbox.hpp | Hitbox definitions |
obj_allocator.hpp | |
obj_bit_depth.hpp | |
obj_frame.hpp | |
obj_size.hpp | |
obj_visual.hpp | Object Visual definition |
sprite.hpp | |
▼ system | |
hardware.hpp | |
profile.hpp | |
▼ types | |
bits_array.hpp | |
hash.hpp | |
hash_map.hpp | |
hash_set.hpp | |
point.hpp | Generic point definition |
sf24.hpp | Signed Fixed 16:8 floating number definition |
size.hpp | |
stack.hpp | Generic stack definition |
string.hpp | |
templates.hpp | Type template definitions |
vector.hpp | Generic dynamic vector definition |
▼ utils | |
math.hpp | |
▼ video | |
allocator.hpp | |
measure.hpp | |
palette_loader.hpp | |
palette_manager.hpp | PaletteManager class definitions |
vram_loader.hpp | |
▼ world | |
localizable.hpp | Localizable object definition |
testmod.hpp |