DSC Engine
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Scene logic and transitions. More...
#include "DSCEngine/events/event.hpp"
Go to the source code of this file.
Classes | |
class | DSC::Scene |
An active game execution part More... | |
struct | DSC::SceneCom |
Inter-Scene communication object. More... | |
Macros | |
#define | dsc_launch(scene_t, ...) void DSC::init_main_scene(){DSC::__MAIN_SCENE__=new scene_t(__VA_ARGS__);} |
Functions | |
void | DSC::init_main_scene () |
Variables | |
Scene * | DSC::__MAIN_SCENE__ |
Scene logic and transitions.