DSC Engine
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
 CDSC::BitsArray< N >::__bitProxy bit access
 CDSC::AllocatorFlexible VRAM manager
 CDSC::Profile::Birthday
 CDSC::BitsArray< N >Specialized class for handling arrays of bits
 CDSC::HashMap< K, V, H, S >::Entry
 CDSC::EventClass responsible with event registration and execution
 CDSC::EventHandlerContainer
 CDSC::NonStaticEventHandlerContainer< C >
 CDSC::StaticEventHandlerContainer
 CDSC::HashMap< K, V, H, S >Generic hash map
 CDSC::HashMap< const DSC::AssetData *, DSC::HashMap< DSC::Point< short >, int > >
 CDSC::HashMap< const DSC::AssetData *, DSC::HashMap< int, int, default_hash< int, record_hashtable_size >, record_hashtable_size >, default_hash< const DSC::AssetData *, asset_hashtable_size >, asset_hashtable_size >
 CDSC::HashMap< K, V, H, S >
 CDSC::HashMap< short, int, hashColor, 128 >
 CDSC::HashSet< T, H, S >
 CDSC::HitboxRectangular hitbox for 2d entities
 CDSC::HashMap< K, V, H, S >::iterator
 CDSC::LocalizableAbstract declaration of object dependent on its 2D position
 CDSC::Sprite
 CDSC::HashMap< K, V, H, S >::MapEntry
 CDSC::MeasureHelper class to deal with graphics size computations
 CDSC::MeasureValueWrapper around int to convert units
 CDSC::ObjAllocator
 CDSC::ObjFrame
 CDSC::ObjVisualOAM Object graphics handler class
 CDSC::PaletteAllocationResultStruct that contains information following an asset allocation attempt via PaletteManager::try_load().
 CDSC::PaletteLoader
 CDSC::PaletteManagerAutomatic palette manager
 CDSC::Point< T >Generic point of two coordinates
 CDSC::Point< char >
 CDSC::Point< DSC::sf24 >
 CDSC::ProfileAccess to user's personal data
 CDSC::ReadOnlyData
 CDSC::AssetData
 CDSC::SceneAn active game execution part
 CDSC::GenericScene256General-purpose scene with 256KB BG-Main VRAM
 CDSC::SceneTemplates::VisualNovelScene
 CDSC::SceneComInter-Scene communication object
 CDSC::sf2424-bit (16.8) signed fixed floating point number
 CDSC::Size< T >Generic size of two coordinates
 CDSC::Size< char >
 CDSC::Stack< T >
 CDSC::String
 CDSC::Vector< T >Generic dynamic vector
 CDSC::Vector< DSC::EventHandlerContainer * >
 CDSC::Vector< DSC::ObjFrame * >
 CDSC::Vector< DSC::PaletteManager * >
 CDSC::Vector< DSC::Vector< DSC::HashMap::Entry > >
 CDSC::Vector< DSC::Vector< unsigned char > >
 CDSC::Hardware::VramBank
 CDSC::VramLoader